Kronkles 1.31.09

More kobotes came down a tunnol. Won slung fire pots at us. Kwin gots bernt. Durrin fite, Sling Kobote brayks smelly pot on Drakkin-Korrin. Now he stinks like Kobote. We win fite, usin mussol an errow. I blow’d up a few. Thay had Blu Dot on ther sheelds. These gies wuz tuffer. We must b prepard.. Like Fahrkaz Ria D’Meepo wonz sed, [written perfectly in flowing Elfish] “Always have an ace in the hole”. I think werrin better protecshun, spesholly on owr arms wude help. Fownd owt Dragonborn reely doent like Kobotes. Investigayt dis. May b like Elf an Drow.

We followd tha tunnol wat led to a rume with a pile uv roks- a Kobote throne. A jiant spider jumpt Drakkin-Korrin from tha seelin. We kilt it. Sumthin b neeth a rug stood up. Stil hidden bi tha rug, it moved tward tha ded spider- waling an crie’in. I brave’ly yankt tha rug off, an dis Kobote is kuku-d’krazy. He attaks me, an tha rest a tha grupe. Dis Kobote careed a foil. Weerd. We dispacht him.

We diskovverd a hidden dor wat led thru a Kobote tunnol to a dark rume. We herd base voist jibberrish, an Kwin sed dat he herd a splash uv “sumthin big”. Passij way to smal fer unHaflings. We hedded to erlierly past tunnol.. We followd a streme down a passij an ran in to a bunch uv Hobgobs. Won thowt he wuz an archer. A nother wuz kastin spels from a rod. He spoke Drakonnik. We krusht em. Durrin tha battel, Kwin an Drakkin-Korrin and tha Warlord wuz all badly hert. Kwin insisted we rest so he cude fele better. Tha others cuncure. Ther wuz red banners with blak fist on em. Ther weppons wer Human made.

We hedded to a huje kavern with larj lake. Ther wuz a vishus Watter Lizzerd hidin from us in tha watter. It rumbold wen it spoke to us. Drakkin-Korrin later sed it wuz spekin Drakonnik. It cald it self Nite Skale. We took damaj, an Lizzerd kept hidin in tha watter. To hard to take it. We left cave to travvol bak to villij. We haer it risin up owt of tha cave. We deside to warn tha pepol.

Afrade uv chikken theves, imajinnin thay horribbol demons villijjers: doent beleve us abowt tha Lizzerd. Go Figgur.

Drakkin-Korrin sed we shude go to nerrest warnin pol an a lert the kingdum. We cach Tom snekin a way. Kwin muved at tha spede uv lite an wuz tha only won wat cude kach him. I puncht Tom so hard, Kwin lost his grip an Tom roled ten foots, got up an rund a way. Sumthin is up with him. Must investiggate.

Tha Serch Fer Alu Swan an mi Famly Airlume. Part 3, I leve the mane land fer Travain.

Kroncler an Die-uhrist, Bruno Kneebreaker Vizzini. Bookd passej on a ship, The Orfend Owl…or somethin like dat. Y name a bote? Du farmers name ther wagons? The kaptin semed a bit shady an nervus, but its tha first bote I cude find goin to Travain. As always kepin mi ize opin. We sale tomarro. 4 daes out, so far uneventful. I sene dis Halfling wat got a maHes always got it opin, just like Dexter an Alue did. Stranj.

I se tha Artefact: Next dae, I herd tha Halfling tawkin with a Dragonborn. He wuz spewin krap bowt tha map an wher he got it. I introdused miself. His story chanjd severol times. [Insert starting story here.]

Halfling: Kwin [insert description and background story here.] I doent bi it. kepe an i on him. Wons agin a Hafling tels a tale, an thers theft, gamblin, decete involvd. An hes li-in. Grayt. Note he refuses to giv his ful name. Staireo tippical.

Dragonborn: Drakkin-Korrin [insert description.] Semes alrite, perhaps on tha up an uA littel to hi brow an nobelish for mi tayst. Thinks hes better than u cos hes taller, u noe the tipe. Folloes Bahamut, Dragon Lord.

Hardn Thick Longshaft: [insert description and story.] Doent bend over aroun dis gi!! Its od dat som won with his talents- tracker an gide- wude just happen to b on bord. But he doz look like a Longshaft member. An he clames to noe Hadda Cockinmihan an others. He clames to noe Dexter an sez he is lookin fer tha Ta’Hiite women. Thers a chanse dis is an elabborit story to hide his sortd past. But…

To menny ov owr story lines overlap fer dis to b any thin but fate.

Dae 6, 7 or 8: Krew on dek racin aroun. We saw tha sayls of 3 ships ahind us. Kaptin (Notgunna) Matder is a pirit. Wuz karreen kontraband. Also kild a gi. Then he wuz “nic” enuf to poot us in a longbote. Kwin wanted to git his monny bak. Drakin drue weppin. I got off tha big bote, an on tha long bote. We al did. Sum muto roed us ashor. Ther wuz dis butefful beech hows. Inside wuz Walon, a grizzeld ol man. He trikd us into karreen his books to Belhmut.

Tha sitty of Belhmut wuz huje, but weerd. Gards every wher, exsept wher ther neded. Terns out, Walon wuz a teecher at ther Maje Skool. He introdused us to his frend, Lord Zan Flaymtung- a hi nobel Dragonborn ov Rahns rulin klas .

Tha sitty had a weerd affect on Kwin. He started actin al Kendish. He b gan stelin mi things an reternin em. Dis continude later in tha jerny to. Altho he clamed a dislike fer stelin an pepol wat stele, tha Paladin Drakkin-Korrin sed nothin. Mae hap hes reservd, an wachin Kwins acshuns. Sorta watin to make shur b for passin jujment.

Tha Lord xtorted us to take a job- as kairavan gards. We wer to transport a Pelor preest, sum gudes an wares, an kepe a driver from gittn bomd. We faled to stop tha drunkerd. He raced off an krashd his wagin. Then big bugs attakd us. We servived, beerly.

We reechd tha town. Ther majic werd poll wuz nockd down. And thay wer hidin from sum chicken theves. Wat a bunch of chickens. Otta tha gude-nes ov owr harts, an peer disgust fer these kowerds- we deside to take kair ov tha feersum, horribol chicken theves. We trackt em north to a cave dat stinks like chicken pupe. Inside we mete and bete severol kobotes. Mor ar cummin down tha tunnels.

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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